Mountain Guardian
An earth-bonded kinetic guardian surrounds themselves with floating stone, sensing tremors and shrugging off earth and poison alike.
Those who have unlocked the secrets of opening a kinetic gate to an elemental plane within themselves wield immense power over that element. Practitioners who specialize in elemental earth are hardy and defense-minded.
Kinetic Aura (aura, earth, primal) 10 feet. Pieces of rock and earth float in the aura. The aura must be active for the guardian to use impulse actions, and deactivates if the guardian uses an overflow impulse, is knocked out, or Dismisses it. The guardian can Channel Elements to reactivate it.
Level 6
Perception +9 · Senses tremorsense 10 feet · Languages Common, Petran · Skills Acrobatics +9, Athletics +15, Intimidation +13, Nature +11, Survival +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +4 | +0 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +14 | +11 | +11 |
HP 100 · Resistances earth 6, poison 6
Speed 20 feet
Actions
- Melee Elemental blast [Single Action] +16 (Concentrate, Earth, Impulse, Primal, versatile P), Damage 2d8+4 bludgeoning
- Melee Fist [Single Action] +14 (Agile, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning
- Ranged Elemental blast [Single Action] +16 (range 30 ft, Concentrate, Earth, Impulse, Primal, versatile P), Damage 2d8 bludgeoning