Centaur Herbalist
Many centaurs are skilled in the study of plants, especially those in the areas in which they roam.
- AC
- 18
- HP
- 36
- Perc
- +10
- Fort
- +8
- Ref
- +9
- Will
- +10
- STR
- +3
- DEX
- +2
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +1
- hoof +9 1d10+4 bludgeoning
- sling +8 1d6+1 bludgeoning 50 ft
- AC
- 18
- HP
- 36
- STR
- +3
- DEX
- +2
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +1
Many centaurs are skilled in the study of plants, especially those in the areas in which they roam. They can use such herbs to both heal and cause distress in those who attack them.
AC 18
Fort +8
Ref +9
Will +10
HP 36
Speed 40 feet
Melee
[Single Action]
hoof +9 (Agile),
Damage 1d10+4 bludgeoning
Ranged
[Single Action]
sling +8 (Propulsive, range increment 50 feet, reload 1),
Damage 1d6+1 bludgeoning
Load Sachet [Single Action] Requirements The centaur herbalist has at least one herbal sachet; Effect The centaur herbalist Interacts to load an herbal sachet in her sling. The next ranged Strike she makes with her sling deals an additional 1d6 poison damage.
Trample [Three Actions] Medium or smaller, hoof, DC 18