Tripkee Camoufleur
Camoufleurs, masters of natural camouflage, not only disguise their village scouts and warriors before they embark, but also create and maintain the…
- AC
- 18
- HP
- 30
- Perc
- +10
- Fort
- +5
- Ref
- +11
- Will
- +8
- STR
- +1
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +3
- CHA
- +0
- hand adze +10 1d4+3 slashing
- fist +10 1d4+3 bludgeoning
- dart +10 1d4+3 piercing
- hand adze +10 1d4+3 slashing
- AC
- 18
- HP
- 30
- STR
- +1
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +3
- CHA
- +0
Camoufleurs, masters of natural camouflage, not only disguise their village scouts and warriors before they embark, but also create and maintain the village-wide concealment needed to keep their community hidden and safe. Just as others rely on engineers to build walls, tripkees rely on camoufleurs to protect their homes.
AC 18
Fort +5
Ref +11
Will +8
HP 30
Speed 25 feet, climb 20 feet; forest passage
Melee
[Single Action]
hand adze +10 (Agile, Finesse, Sweep),
Damage 1d4+3 slashing
Melee
[Single Action]
fist +10 (Agile, Finesse, Nonlethal),
Damage 1d4+3 bludgeoning
Ranged
[Single Action]
dart +10 (Agile, thrown 20 feet),
Damage 1d4+3 piercing