Kholo Pragmatist
Due to their aggressive lifestyle, kholo warriors rarely live to an old age. When a kholo pragmatist enters a fight, they would prefer to see another battle,…
- AC
- 16
- HP
- 22
- Perc
- +7
- Fort
- +4
- Ref
- +6
- Will
- +8
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +2
- WIS
- +2
- CHA
- +0
- longspear +7 1d8+2 piercing
- jaws +7 1d6+2 piercing
- sling +7 1d6+1 bludgeoning 50 ft
- AC
- 16
- HP
- 22
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +2
- WIS
- +2
- CHA
- +0
Due to their aggressive lifestyle, kholo warriors rarely live to an old age. When a kholo pragmatist enters a fight, they would prefer to see another battle, so they use any possible advantage they can get to survive.
AC 16
Fort +4
Ref +6
Will +8
HP 22
Speed 25 feet
Melee
[Single Action]
longspear +7 (Reach),
Damage 1d8+2 piercing
Melee
[Single Action]
jaws +7,
Damage 1d6+2 piercing
Ranged
[Single Action]
sling +7 (Propulsive, range increment 50 feet, reload 1),
Damage 1d6+1 bludgeoning
Pack Attack A kholo pragmatist deals 1d4 extra damage to any creature that's within reach of at least two of the kholo pragmatist's allies.