Gnome Bard
Being a bard allows a gnome a wonderful excuse to constantly travel and see new places while simultaneously creating wonderful things.
- AC
- 16
- HP
- 16
- Perc
- +7
- Fort
- +5
- Ref
- +7
- Will
- +9
- STR
- +1
- DEX
- +3
- CON
- +1
- INT
- +1
- WIS
- +2
- CHA
- +4
- dagger +8 1d4+2 piercing
- sling +8 1d6+1 bludgeoning 50 ft
- AC
- 16
- HP
- 16
- STR
- +1
- DEX
- +3
- CON
- +1
- INT
- +1
- WIS
- +2
- CHA
- +4
Being a bard allows a gnome a wonderful excuse to constantly travel and see new places while simultaneously creating wonderful things. Occasionally, these bards have a reputation for inappropriate or socially critical performances.
AC 16
Fort +5
Ref +7
Will +9
HP 16
Gnomish Shift [Reaction] (primal, teleportation) Trigger The gnome bard would take damage; Effect The gnome bard gains resistance 2 to the triggering damage and teleports to an adjacent space.
Speed 25 feet
Melee
[Single Action]
dagger +8 (Agile, Finesse, thrown 10 feet, versatile S),
Damage 1d4+2 piercing
Ranged
[Single Action]
sling +8 (Propulsive, range increment 50 feet, reload 1),
Damage 1d6+1 bludgeoning