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Vesinra

Paralysis, slowing spells, and blade work are all options for this mythic duelist, who slips into invisibility or a blur between strikes.

uniqueBeastHumanoidMythic

Vesinra is a spell-slinging duelist who wades into the fray with a burning falchion in one hand and a head full of occult magic in the other, equally at home cutting throats and bending minds. She gains +1 status to all saves vs. magic.

Occult Spontaneous Spells DC 30, attack +22

Level 11

Perception +22 · Senses darkvision · Languages Aklo, Common, Draconic, Thassilonian · Skills Athletics +21, Deception +23, Diplomacy +21, Intimidation +23, Occultism +21, Stealth +22

STRDEXCONINTWISCHA
+6+5+4+4+5+6
ACFortRefWill
31+18+23+22

HP 195 · Immunities controlled · Resistances mental 10

Speed 30 feet, climb 30 feet, swim 30 feet

Actions

  • Melee Falchion [Single Action] +24 (Forceful, Magical, Sweep), Damage 2d10+12 slashing plus 1d6 fire

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