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Skeletal Woolly Rhinoceros
AC 22
uncommonMindlessSkeletonUndead
Lvl 5MindlessSkeletonUncommonUndead
- AC
- 22
- HP
- 75
- Perc
- +9
- Fort
- +15
- Ref
- +8
- Will
- +11
- STR
- +5
- DEX
- +1
- CON
- +4
- INT
- -5
- WIS
- +2
- CHA
- +0
Speed35 ft
Actions
- ? horn +15 2d10+5 piercing reach 10 ft
- ? foot +15 2d6+6 bludgeoning
- AC
- 22
- HP
- 75
- STR
- +5
- DEX
- +1
- CON
- +4
- INT
- -5
- WIS
- +2
- CHA
- +0
AC 22
Fort +15
Ref +8
Will +11
HP 75
(negative healing)
Immunities
death effects, disease, mental, paralyzed, poison, unconscious
Speed 35 feet
Melee
[Single Action]
? horn +15 (reach 10 feet),
Damage 2d10+5 piercing
Melee
[Single Action]
? foot +15,
Damage 2d6+6 bludgeoning
Rhinoceros Charge [Two Actions] The rhino Strides twice, then makes a horn Strike. As long as the rhino moved at least 20 feet, the Strike's damage increases to 3d12+5. A Medium or smaller creature struck by this attack must succeed at a DC 22 Reflex save or be automatically Shoved back 5 feet and knocked prone by the force of the blow.