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Rhinoceros Charge

A rhino builds speed across open ground before driving its horn home, hitting harder the further the charge carried it.

common

The rhino Strides and makes a horn Strike at the end of its Stride. As long as the rhino moved at least 20 feet, the horn Strike deals 1d8 additional piercing damage, or 2d8 additional damage if your rhino is nimble or savage.

Action Cost Two Actions