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MonstersUndead

Skeletal Mage

Positive energy barely slows it, and it keeps hurling fire, lightning, and paralysis long after flesh should have failed.

commonSkeletonUndead

A skeletal mage is the animated bones of a spellcaster whose arcane talent outlasted its flesh, still hurling fire and lightning from fingers stripped to the knuckle.

The skeletal mage has negative healing.

In play

Arcane Innate Spells DC 22, attack +14

Level 5

Perception +9 · Senses darkvision · Languages Necril · Skills Arcana +14, Stealth +13

STRDEXCONINTWISCHA
+2+4+0-1+2+0
ACFortRefWill
21+9+11+13

HP 60 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 10, electricity 10, fire 10, piercing 5, slashing 5

Speed 25 feet

Actions

  • Melee Claw [Single Action] +11 (Agile, Finesse), Damage 2d8+2 slashing