Skeletal Hellknight
The fleshless remains of a Hellknight still enforce iron discipline, marshaling nearby skeletons like a forgotten drill sergeant.
The fleshless remains of a Hellknight, still clad in spiked armor and bound to the order's iron discipline beyond death. It fights with cold method, marshaling lesser skeletons around it like a sergeant who has forgotten everything but the drill.
Attack of Opportunity [Reaction]
Command Skeletons (Divine, Necromancy) The skeletal Hellknight can direct the actions of the nearby skeleton guards, commanding them to perform tactics such as flanking foes and focusing their attacks on specific targets. As long as the skeletal Hellknight is active and commanding the skeletons, they gain the Attack of Opportunity reaction.
Level 2
Perception +7 · Senses darkvision · Languages Common, Infernal · Skills Athletics +9, Intimidation +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | -1 | +0 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +9 | +8 | +4 |
HP 25 · Immunities death effects, disease, paralyzed, poison, unconscious
Speed 25 feet, climb 25 feet
Actions
- Melee Halberd [Single Action] +11 (reach 10 ft, versatile S), Damage 1d10+4 piercing plus
- Melee Claw [Single Action] +10 (Agile), Damage 1d6+4 slashing