Shrine Maiden
A shrine's last defender fights with mace, bow, and a deep reserve of divine prayers to protect the holy place she guards.
A shrine maiden tends a holy place and stands as its last line of defense, wielding mace, bow, and a deep well of divine prayers against any who would defile what she guards.
In play
Divine Spontaneous Spells DC 25, attack +17
- Cantrips (5th) Chill Touch, Disrupt Undead, Divine Lance, Forbidding Ward, Shield, Stabilize
- 1st Bless, Purify Food and Drink, Sanctuary (3 slots)
- 2nd Augury, Remove Fear, See Invisibility (3 slots)
- 3rd Dispel Magic, Heal, Searing Light (3 slots)
- 4th Dimensional Anchor, Heal, Holy Cascade (3 slots)
- 5th Divine Wrath, Sending (2 slots)
Rituals
- 2nd Consecrate
Level 9
Perception +20 · Languages Celestial, Common · Skills Intimidation +16, Occultism +17, Performance +18, Religion +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +1 | +2 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +14 | +18 | +19 |
HP 152
Speed 25 feet
Actions
- Melee Light mace [Single Action] +18, Damage 1d4+5 bludgeoning
- Ranged Composite shortbow [Single Action] +19 (range 60 ft, deadly d10, Magical, Propulsive), Damage 2d6+5 piercing
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