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Monsters

Shanty Chanter

AC 30

rareFey
Lvl 10FeyRare
AC
30
HP
175
Perc
+20
Fort
+17
Ref
+22
Will
+20
STR
+5
DEX
+6
CON
+5
INT
+4
WIS
+4
CHA
+6
Speed25 ft, fly 60 ft
Actions
  • beak +22 2d12+11 piercing
  • talon +22 2d8+11 slashing
AC
30
HP
175
STR
+5
DEX
+6
CON
+5
INT
+4
WIS
+4
CHA
+6

AC 30

Fort +17

Ref +22

Will +20

HP 175

Speed 25 feet; fly 60 feet

Melee

[Single Action]

beak +22 (Finesse, Magical),

Damage 2d12+11 piercing

Melee

[Single Action]

talon +22 (Agile, Finesse, Magical),

Damage 2d8+11 slashing

Primal Innate Spells DC 29

  • Cantrips (5th)
  • 3rd
  • 4th
  • 5th

Seasong (Air, Concentrate, Primal) A shanty chanter aboard a vessel that uses wind propulsion can use this exploration activity to call up lightly buffeting winds. The chanter can Sustain this effect for up to 8 hours, during which the vessel they're on benefits from the propulsion in the desired direction.