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MonstersUndead

Severed Head

A rotting, disembodied head floats on foul necromancy, and a first successful bite only sets up a second, more vicious tearing snap.

commonMindlessUndeadUnholy

The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it. It floats and bites, a grim scrap of its former self kept moving by foul necromancy.

In play

The severed head has void healing.

Gnash [Single Action] Requirements The severed head's previous action was a jaws Strike that dealt damage to its target; Effect The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 persistent bleed damage.

Level -1

Perception +6 · Senses darkvision · Skills Acrobatics +6, Athletics +4

STRDEXCONINTWISCHA
+1+2+0-5+2+0
ACFortRefWill
15+4+6+4

HP 7 · Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses vitality 1

Speed 15 feet, fly 25 feet

Actions

  • Melee Jaws [Single Action] +6 (Agile, finesse), Damage 1d4+1 piercing