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Monsters

Rhinoceros

Rhinoceroses are short-tempered, territorial, and easily startled, and these traits combined with their innate ferocity means their natural instinct when…

commonAnimal
Lvl 4Animal
AC
22
HP
70
Perc
+9
Fort
+14
Ref
+8
Will
+11
STR
+6
DEX
+0
CON
+4
INT
-4
WIS
+3
CHA
-1
Speed35 ft
Actions
  • horn +14 2d8+6 piercing
  • foot +12 2d6+6 bludgeoning
AC
22
HP
70
STR
+6
DEX
+0
CON
+4
INT
-4
WIS
+3
CHA
-1

Rhinoceroses are short-tempered, territorial, and easily startled, and these traits combined with their innate ferocity means their natural instinct when disturbed is to attack. When intruders disturb or surprise rhinoceroses, they respond by charging directly at the interlopers and then lashing out with their mighty horns.

AC 22

Fort +14

Ref +8

Will +11

HP 70

Speed 35 feet

Melee

[Single Action]

horn +14,

Damage 2d8+6 piercing

Melee

[Single Action]

foot +12,

Damage 2d6+6 bludgeoning

Rhinoceros Charge [Two Actions] The rhinoceros Strides twice, then makes a horn Strike. As long as the rhinoceros moved at least 20 feet, the Strike's damage increases to 3d8+6.