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MonstersFiend

Pit Fiend

Lesser devils under this general's command fight harder just for standing near it, and its reach punishes anyone who dares cast a spell within twenty feet.

commonDevilFiend

The pit fiend is a general of the Hells, a winged tyrant of fire and law who marshals lesser devils into disciplined ranks and answers any challenge with overwhelming dread.

In play

Commander's Aura (aura, divine, enchantment) 100 feet. Commanded or allied evil creatures in the aura of lower level than the pit fiend gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.

Frightful Presence (aura, divine, emotion, enchantment, fear, mental) 20 feet, DC 42

Attack of Opportunity [Reaction] The pit fiend can make an Attack of Opportunity when a creature within reach uses a concentrate action, in addition to the usual trigger.

Level 20

Perception +37 · Senses greater darkvision, _true seeing_ · Languages Celestial, Common, Draconic, Infernal; telepathy 100 feet · Skills Acrobatics +34, Arcana +32, Athletics +33, Deception +39, Diplomacy +34, Intimidation +39, Religion +37, Society +36, Stealth +34

STRDEXCONINTWISCHA
+9+8+9+8+9+8
ACFortRefWill
46+37+32+35

HP 335 · Immunities fire · Resistances physical 15 (except silver), poison 15 · Weaknesses good 15

Speed 35 feet, fly 50 feet

Actions

  • Melee Jaws [Single Action] +40 (reach 10 ft, Evil, Magical, Poison), Damage 4d10+17 piercing plus 2d6 evil
  • Melee Claw [Single Action] +38 (reach 10 ft, Agile, Evil, Magical), Damage 4d6+17 slashing plus 2d6 evil
  • Melee Tail [Single Action] +36 (reach 10 ft, Evil, Magical), Damage 4d10+17 bludgeoning plus 2d6 evil and
  • Melee Wing [Single Action] +36 (reach 15 ft, Evil, Magical), Damage 4d6+17 slashing plus 2d6 evil