/
Showing0entries
Sorted A-ZMonsters
Oaksteward Enforcer
AC 16
rareHumanHumanoid
Lvl 0HumanHumanoidRare
- AC
- 16
- HP
- 15
- Perc
- +6
- Fort
- +4
- Ref
- +6
- Will
- +8
- STR
- +2
- DEX
- +4
- CON
- +0
- INT
- -2
- WIS
- +4
- CHA
- +0
Speed25 ft
Actions
- staff +6 1d4+2 bludgeoning
- dagger +6 1d4+2 piercing
- dagger +6 1d4+2 piercing
- claw +7 1d6+2 slashing
- AC
- 16
- HP
- 15
- STR
- +2
- DEX
- +4
- CON
- +0
- INT
- -2
- WIS
- +4
- CHA
- +0
AC 16
Fort +4
Ref +6
Will +8
HP 15
Speed 25 feet
Melee
[Single Action]
staff +6 (two-hand d8),
Damage 1d4+2 bludgeoning
Melee
[Single Action]
dagger +6 (Agile, finesse, versatile S),
Damage 1d4+2 piercing
Ranged
[Single Action]
dagger +6 (Agile, finesse, thrown 10 feet, versatile S),
Damage 1d4+2 piercing
Druid Prepared Spells DC 16, attack +8
- Cantrips (1st)
Frostbite, Light, Stabilize, Tangle Vine
- 1st
Fear, Runic Weapon
Untamed Shift [Two Actions] (Concentrate, manipulate, morph, primal) Frequency once per day; Effect The Oaksteward's hands transform into wild claws for 1 minute. The Oaksteward gains the following Strike.
Melee [Single Action] claw +7 (agile, finesse), Damage 1d6+2 slashing