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Jordus Munt
This bard rallies allies with heroics and courage one moment, then locks a foe down with paralysis or confusion the next.
commonHumanHumanoid
Jordus Munt is an occult bard who fights with a quick blade in one hand and a head full of charms, curses, and battle-songs in the other. He blends inspiring verse with the kind of spells that leave enemies confused and bleeding.
In play
Occult Spontaneous Spells DC 26, attack +16
- Cantrips (4th) Dancing Lights, Daze, Message, Read Aura, Telekinetic Projectile
- 1st Charm, Phantom Pain, Sanctuary (3 slots)
- 2nd Mirror Image, Lock, Undetectable Alignment (3 slots)
- 3rd Magic Missile, Paralyze, Soothe (3 slots)
- 4th Confusion, Dispel Magic, Vampiric Touch (3 slots)
Bard Composition Spells 2 Focus Points, DC 26
- Cantrips (4th) Inspire Courage
- 4th Inspire Heroics, Lingering Composition
Level 8
Perception +15 · Languages Abyssal, Common, Goblin, Varisian · Skills Deception +18, Intimidation +14, Occultism +12, Performance +14, Religion +15, Society +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +0 | +2 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +10 | +16 | +15 |
HP 130
Speed 25 feet
Actions
- Melee Shortsword [Single Action] +16 (Agile, Finesse, versatile S), Damage 2d6+3 piercing