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Ijda
AC 23
commonFiendNindoru
Lvl 6FiendNindoru
- AC
- 23
- HP
- 100
- Perc
- +15
- Fort
- +15
- Ref
- +13
- Will
- +12
- STR
- +6
- DEX
- +2
- CON
- +5
- INT
- -2
- WIS
- +2
- CHA
- +0
Speed30 ft
Actions
- broken katana +17 2d6+8 slashing reach 15 ft
- AC
- 23
- HP
- 100
- STR
- +6
- DEX
- +2
- CON
- +5
- INT
- -2
- WIS
- +2
- CHA
- +0
AC 23
Fort +15
Ref +13
Will +12
HP 100
Immunities
death effects, emotion effects, fatigue, sleep
Aura of Forgetfulness (aura, enchantment, mental, occult) 30 feet. A creature who begins its turn in the aura must attempt a DC 21 Will save.
Critical Success The creature is unaffected and is temporarily immune to Aura of Forgetfulness for 24 hours.
Success The creature is unaffected.
Failure The creature is slowed 1 until the end of its next turn, as it has trouble remembering what it intended to do.
Critical Failure As failure, but slowed 2.
Soul Shred Creatures killed by a Ijda are difficult to bring back to life or animate as undead.