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Hagegraf Royal Guard
AC 22
uncommonDuergarDwarfHumanoid
Lvl 5DuergarDwarfHumanoidUncommon
- AC
- 22
- HP
- 90
- Perc
- +16
- Fort
- +14
- Ref
- +11
- Will
- +14
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- +1
- WIS
- +5
- CHA
- +1
Speed20 ft
Actions
- guisarme +15 1d10+6 slashing plus
- light hammer +13 1d6+6 bludgeoning
- AC
- 22
- HP
- 90
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- +1
- WIS
- +5
- CHA
- +1
AC 22
Fort +14
Ref +11
Will +14
HP 90
Iron Mind Royal guards automatically disbelieve all illusion of 2nd level or lower.
Stop Right There! [Reaction] Trigger A creature within the royal guard's reach uses a move action; Effect The royal guard Strikes the creature. On a success the target's action is interrupted; on a critical success the target is also knocked prone.
Tight Formation While adjacent to another royal guard, each royal guard gains a +2 circumstance bonus to their Fortitude and Reflex DCs against attempts to Shove, Trip, or Tumble Through them.
Speed 20 feet
Melee
[Single Action]
guisarme +15 (Reach, Trip),
Damage 1d10+6 slashing plus Knockdown