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Monsters

Gurlunk

AC 21

uniqueGoblinHumanoid
Lvl 4GoblinHumanoidUnique
AC
21
HP
60
Perc
+11
Fort
+10
Ref
+12
Will
+11
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+3
CHA
+0
Speed25 ft
Actions
  • dogslicer +12 1d6+2 slashing
AC
21
HP
60
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+3
CHA
+0

AC 21

Fort +10

Ref +12

Will +11

HP 60

Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to the warrior Effect** Gurlunk Steps.

Speed 25 feet

Melee

[Single Action]

dogslicer +12 (Agile, Backstabber, Finesse, Goblin),

Damage 1d6+2 slashing

Ranged

[Single Action]

shortbow + 13 (deadly d10, Magical, Propulsive, range increment 60 feet),

Damage 1d6+2 piercing

Disorienting Shot [Single Action] Frequency once per round; Effect Gurlunk makes two Strikes against his hunted prey (see below) with his shortbow. If both hit the same creature, the creature succeed at a DC 21 Will save or become flat- footed until the start of their next turn (or the start of Gurlunk's next turn on a critical failure).