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Gurlunk
AC 21
uniqueGoblinHumanoid
Lvl 4GoblinHumanoidUnique
- AC
- 21
- HP
- 60
- Perc
- +11
- Fort
- +10
- Ref
- +12
- Will
- +11
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +0
Speed25 ft
Actions
- dogslicer +12 1d6+2 slashing
- AC
- 21
- HP
- 60
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +0
AC 21
Fort +10
Ref +12
Will +11
HP 60
Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to the warrior Effect** Gurlunk Steps.
Speed 25 feet
Melee
[Single Action]
dogslicer +12 (Agile, Backstabber, Finesse, Goblin),
Damage 1d6+2 slashing
Ranged
[Single Action]
shortbow + 13 (deadly d10, Magical, Propulsive, range increment 60 feet),
Damage 1d6+2 piercing
Disorienting Shot [Single Action] Frequency once per round; Effect Gurlunk makes two Strikes against his hunted prey (see below) with his shortbow. If both hit the same creature, the creature succeed at a DC 21 Will save or become flat- footed until the start of their next turn (or the start of Gurlunk's next turn on a critical failure).