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Duneshaker Solifugid
AC 42
commonAnimal
Lvl 18Animal
- AC
- 42
- HP
- 340
- Perc
- +30
- Fort
- +31
- Ref
- +33
- Will
- +28
- STR
- +9
- DEX
- +7
- CON
- +7
- INT
- -5
- WIS
- +4
- CHA
- -4
Speed50 ft, climb 25 ft, burrow 25 ft
Actions
- jaws +35 4d10+17 piercing reach 10 ft
- claw +35 3d10+17 slashing reach 20 ft
- AC
- 42
- HP
- 340
- STR
- +9
- DEX
- +7
- CON
- +7
- INT
- -5
- WIS
- +4
- CHA
- -4
AC 42
Fort +31
Ref +33
Will +28
HP 340
Speed 50 feet, burrow 25 feet, climb 25 feet
Melee
[Single Action]
jaws +35 (reach 10 feet),
Damage 4d10+17 piercing
Melee
[Single Action]
claw +35 (Agile, reach 20 feet),
Damage 3d10+17 slashing
Earth Shaker Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a move action it's using, that creature must succeed at a DC 39 Reflex save or fall prone.
Rend [Single Action] claw
Venom Spray [Two Actions] (Poison) The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (DC 39 basic Fortitude save).