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Monsters

Dretch

AC 17

commonDemonFiend
Lvl 2DemonFiend
AC
17
HP
45
Perc
+6
Fort
+10
Ref
+4
Will
+8
STR
+3
DEX
+0
CON
+4
INT
-3
WIS
+0
CHA
+0
Speed20 ft
Actions
  • jaws +9 1d8+3 piercing
  • claw +9 1d6+3 slashing
AC
17
HP
45
STR
+3
DEX
+0
CON
+4
INT
-3
WIS
+0
CHA
+0

AC 17

Fort +10

Ref +4

Will +8

HP 45

Speed 20 feet

Melee

[Single Action]

jaws +9 (Evil, Magical),

Damage 1d8+3 piercing plus 1d4 evil

Melee

[Single Action]

claw +9 (Agile, Evil, Magical),

Damage 1d6+3 slashing plus 1d4 evil

Divine Innate Spells DC 16

  • 1st

Fear

  • 3rd

Slow

Rituals DC 16

  • 1st

Cower [Single Action] The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a –2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls unconscious, or ends the effect as a free action.