Dretch
The lowest rung of the demonic horde, a cowardly toad-fiend that turns dangerous only once it swarms in numbers.
A squat, sniveling abyssal toad of a fiend, the dretch is the lowest rung of the demonic horde — cowardly alone, dangerous only in a teeming swarm.
In play
Divine Innate Spells DC 16
- 1st Fear
- 3rd Slow
Rituals DC 16
- 1st Abyssal Pact
Cower [Single Action] The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a -2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls unconscious, or ends the effect as a free action.
Level 2
Perception +6 · Senses darkvision · Languages Abyssal; telepathy 100 feet · Skills Acrobatics +6, Athletics +7, Deception +6, Stealth +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +0 | +4 | -3 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +10 | +4 | +8 |
HP 45 · Weaknesses cold iron 3, good 3
Speed 20 feet
Actions
- Melee Jaws [Single Action] +9 (Evil, Magical), Damage 1d8+3 piercing plus 1d4 evil
- Melee Claw [Single Action] +9 (Agile, Evil, Magical), Damage 1d6+3 slashing plus 1d4 evil