/
Showing0entries
Sorted A-ZMonsters
Dretch
AC 17
commonDemonFiend
Lvl 2DemonFiend
- AC
- 17
- HP
- 45
- Perc
- +6
- Fort
- +10
- Ref
- +4
- Will
- +8
- STR
- +3
- DEX
- +0
- CON
- +4
- INT
- -3
- WIS
- +0
- CHA
- +0
Speed20 ft
Actions
- jaws +9 1d8+3 piercing
- claw +9 1d6+3 slashing
- AC
- 17
- HP
- 45
- STR
- +3
- DEX
- +0
- CON
- +4
- INT
- -3
- WIS
- +0
- CHA
- +0
AC 17
Fort +10
Ref +4
Will +8
HP 45
Speed 20 feet
Melee
[Single Action]
jaws +9 (Evil, Magical),
Damage 1d8+3 piercing plus 1d4 evil
Melee
[Single Action]
claw +9 (Agile, Evil, Magical),
Damage 1d6+3 slashing plus 1d4 evil
Divine Innate Spells DC 16
- 1st
Fear
- 3rd
Slow
Rituals DC 16
- 1st
Cower [Single Action] The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a –2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls unconscious, or ends the effect as a free action.