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Dig-Widget

A thief's prized infiltration construct bristles with drilling arms and climbing corkscrews built to break into anywhere.

commonConstructMindless

Thieves covet dig-widgets, specialized constructs built for infiltration. Each dig-widget contains numerous simple tools, including a set of mechanical devices that function as thieves' tools, two arms with drills, and two arms with corkscrews for attaching to and climbing surfaces.

Mechanical Vulnerability A creature with expert proficiency in Thievery can attempt a check to Disable a Device to damage a dig-widget. The DC is 22, and each success deals 20 damage.

Level 5

Perception +9 · Senses darkvision, tremorsense (imprecise) 30 feet · Skills Acrobatics +12, Athletics +9, Stealth +14, Thievery +15

STRDEXCONINTWISCHA
+2+5+1-5+0-5
ACFortRefWill
22+10+14+7

HP 65 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void

Speed 30 feet, burrow 15 feet

Actions

  • Melee Drill [Single Action] +14 (fatal d10, finesse), Damage 2d6+4 piercing plus 1d6 persistent bleed
  • Melee Corkscrew [Single Action] +14 (Finesse), Damage 2d8+4 piercing

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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