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Monsters

Dhampir Wizard

AC 17

commonDhampirHumanHumanoid
Lvl 2DhampirHumanHumanoid
AC
17
HP
22
Perc
+4
Fort
+4
Ref
+7
Will
+6
STR
+2
DEX
+3
CON
+0
INT
+4
WIS
+0
CHA
+1
Speed25 ft
Actions
  • dagger +7 1d4+2 piercing
  • staff +6 1d6+2 bludgeoning
  • fist +7 1d4+2 bludgeoning
  • dagger +7 1d4+2 piercing
AC
17
HP
22
STR
+2
DEX
+3
CON
+0
INT
+4
WIS
+0
CHA
+1

AC 17

Fort +4

Ref +7

Will +6

+2 circumstance to all saves vs. disease

HP 22

(negative healing)

Blood of the Night The dhampir’s penalty and Hit Point reduction from the drained condition are reduced as though the condition value were 1 lower.

Speed 25 feet

Melee

[Single Action]

dagger +7 (Agile, Finesse, versatile S),

Damage 1d4+2 piercing

Melee

[Single Action]

staff +6 (two-handed d8),

Damage 1d6+2 bludgeoning

Melee

[Single Action]

fist +7 (Agile, Finesse, Nonlethal),

Damage 1d4+2 bludgeoning

Ranged

[Single Action]

dagger +7 (Agile, thrown 10 feet, versatile S),

Damage 1d4+2 piercing