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MonstersFey

Cultist Troop

A seething press of fey zealots fights and dies as one body, closing every gap the moment its edges are picked at.

commonFeyTroop

A seething press of zealots—pixies with tiny rapiers, redcaps with scythes, and worse—moving and dying as one body. The troop is a single dangerous mass; pick at its edges and it simply closes the gap.

In play

Form Up [Single Action]

Troop Movement Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed.

Wild Swing [Single Action to Three Actions] Frequency once per round; Effect The cultists chaotically swing their weapons—from pixies' tiny rapiers to redcaps' scythes—at each enemy adjacent to the troop (DC 22 basic Reflex save), dealing a small amount of damage to the troop at the same time.

Level 5

Perception +15 · Senses low-light vision · Skills Athletics +14

STRDEXCONINTWISCHA
+5+1+4+1+0+3
ACFortRefWill
21+15+12+11

HP 90

Speed 25 feet; troop movement

Abilities

  • Form Up [Single Action]
  • Troop Movement Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by–20-foot area (minus any missing squares), then moves up to its Speed.