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MonstersBeast

Coral Capuchin

A reef-dwelling primate's bite blesses and curses in the same instant, trading extra breath-holding for a thirst that punishes neglect.

commonAmphibiousBeast

A small reef-dwelling primate whose fur bristles like living coral, the coral capuchin scampers between tide pools and open water with a bite that blesses and damns in the same instant.

Capuchin's Curse (Curse, Divine, Transmutation) If a capuchin damages a creature with its jaws Strike, the creature gains both a blessing and a curse that last for 1d6 hours. While the blessing doubles the amount of time that the affected creature can hold its breath, the curse imposes a quickened version of the capuchin's moisture dependency, taking 1d6 damage every 10 minutes they go without water. A cursed creature can fully immerse itself in water as a 3-action activity to attempt a DC 17 Fortitude save, ending both the blessing and the curse on a success.

Level 1

Perception +8 · Senses darkvision · Languages Common · Skills Acrobatics +7, Athletics +3, Stealth +7, Thievery +7

STRDEXCONINTWISCHA
+0+4+1-2+3+1
ACFortRefWill
16+4+9+8

HP 20

Speed 25 feet, climb 15 feet, fly 15 feet, swim 15 feet

Actions

  • Melee Jaws [Single Action] +9 (Agile, Finesse), Damage 1d8 piercing