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Clockwork Belimarius
AC 20
uniqueClockworkConstructMindless
Lvl 4ClockworkConstructMindlessUnique
- AC
- 20
- HP
- 45
- Perc
- +10
- Fort
- +11
- Ref
- +12
- Will
- +8
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +2
- CHA
- -5
Speed25 ft
Actions
- halberd +16 2d10+4 piercing
- AC
- 20
- HP
- 45
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +2
- CHA
- -5
AC 20
Fort +11
Ref +12
Will +8
HP 45
Immunities
death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Clockwork Wand The clockwork mage uses a mechanical wand as a focus to channel magical energy. This wand is built into the clockwork mage's chest, with only the crystal at the end exposed. The mage can Interact to the remove the wand, or someone else can remove it with a DC 25 Thievery check to Disable a Device.