Charghar
A spiteful kitchen ghost hurls cookware from its haunted hearth and unravels the nerve of anyone who lingers nearby.
A spiteful kitchen-haunt that lingers in the hearths and pantries it knew in life, hurling ghostly cookware and souring the nerve of anyone who lingers near. Dread and clumsy mishaps trail it like smoke.
In play
Malevolent Mishaps (aura, emotion, enchantment, mental, occult) 10 feet. The charghar causes clumsiness and uncertainty in those nearby. Each creature that starts its turn in the aura must attempt a DC 21 Will save.
- Success The creature is temporarily immune to Malevolent Mishaps for 1 minute.
- Failure The creature becomes clumsy 1 and stupefied 1 until the start of its next turn. If the creature is living, the charghar Imparts Fears.
- Critical Failure As failure, but clumsy 2 and stupefied 2.
Level 4
Perception +12 · Senses darkvision, lifesense 60 feet · Languages Common, Necril · Skills Cooking Lore +9, Intimidation +11, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +4 | +0 | +1 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +8 | +12 | +10 |
HP 35 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all 5 (except force, _ghost touch_, or positive^ double resistance against non-magical)
Speed fly 25 feet
Actions
- Melee Ghostly cookware [Single Action] +13 (Finesse, Magical), Damage 3d6 negative plus
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