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Ball Python
AC 16
commonAnimal
Lvl 1Animal
- AC
- 16
- HP
- 20
- Perc
- +6
- Fort
- +8
- Ref
- +10
- Will
- +4
- STR
- +3
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +1
- CHA
- -2
Speed20 ft, swim 20 ft, climb 20 ft
Actions
- jaws +8 1d8+3 piercing plus
- AC
- 16
- HP
- 20
- STR
- +3
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +1
- CHA
- -2
AC 16
Fort +8
Ref +10
Will +4
HP 20
Tighten Coils [Reaction] Trigger A creature grabbed or restrained by the ball python attempts to Escape. Effect The DC of the Escape check is increased by 2.
Speed 20 feet, climb 20 feet, swim 20 feet
Melee
[Single Action]
jaws +8,
Damage 1d8+3 piercing plus Grab
Constrict [Single Action] 1d8 bludgeoning, DC 17
Wrap in Coils [Single Action] Requirement A Medium or smaller creature is grabbed or restrained in the ball python’s jaws. Effect The ball python moves the creature into its coils, freeing its jaws to make attacks, then uses Constrict against the creature. The ball python’s coils can hold one creature.