Adult Sea Dragon
A deep-ocean leviathan turns metal weapons against their wielders and churns the surrounding water into a drowning maelstrom.
A leviathan of the deep ocean, the sea dragon turns its enemies' own weapons against them — drinking in the strength of metal and earth — while it churns the water around it into a drowning maelstrom.
In play
Countered by Earth If the sea dragon is targeted with an earth spell or flesh to stone, they lose Liquefy until the end of their next turn.
Fed by Metal (arcane, transmutation) When a sea dragon is struck by a weapon made primarily of metal or affected by a spell that uses metal, many of the dragon's scales transform to mimic the metal. This grants the dragon a +1 item bonus to AC until the start of their next turn.
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 30.
Vortex (aura, water) 40 feet.
It gains a +1 status to all saves vs. magic.
Level 12
Perception +21 · Senses darkvision, wavesense (imprecise) 60 feet · Languages Aquan, Auran, Common, Draconic, Elven · Skills Acrobatics +23, Arcana +18, Athletics +26, Deception +19, Intimidation +21, Nature +22, Society +18, Stealth +21, Survival +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +5 | +4 | +2 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +22 | +25 | +20 |
HP 225 · Immunities paralyzed, sleep
Speed 30 feet, fly 100 feet, swim 50 feet; water walk
Actions
- Melee Jaws [Single Action] +26 (reach 15 ft, Magical), Damage 3d10+12 piercing
- Melee Claw [Single Action] +26 (reach 10 ft, Agile, Magical), Damage 3d8+12 slashing plus
- Melee Tail [Single Action] +26 (reach 25 ft, Magical), Damage 3d8+12 bludgeoning plus
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