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Monsters

Cairn Wight

AC 20

uncommonUndeadWight
Lvl 4UncommonUndeadWight
AC
20
HP
67
Perc
+11
Fort
+12
Ref
+10
Will
+11
STR
+4
DEX
+2
CON
+4
INT
+1
WIS
+3
CHA
+3
Speed25 ft
Actions
  • longsword +14 1d8+7 slashing
  • claw +14 1d6+7 slashing
AC
20
HP
67
STR
+4
DEX
+2
CON
+4
INT
+1
WIS
+3
CHA
+3

AC 20

Fort +12

Ref +10

Will +11

HP 67

Immunities

death effects, disease, paralyzed, poison, unconscious

Final Spite [Reaction] Trigger The cairn wight is reduced to 0 Hit Points; Effect The cairn wight makes a Strike before being destroyed. It doesn't gain any temporary HP from drain life on this Strike.

Speed 25 feet

Melee

[Single Action]

longsword +14 (versatile P),

Damage 1d8+7 slashing plus drain life

Melee

[Single Action]

claw +14 (Agile),

Damage 1d6+7 slashing plus drain life

Cairn Wight Spawn (Divine, Necromancy) A living humanoid slain by a cairn wight's weapon or claw Strike rises as a spawned wight after 1d4 rounds. This spawned wight is under the command of the cairn wight that killed it.