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Sea Devil Scout
AC 18
commonAmphibiousHumanoidSea-Devil
Lvl 2AmphibiousHumanoidSea Devil
- AC
- 18
- HP
- 30
- Perc
- +9
- Fort
- +7
- Ref
- +10
- Will
- +7
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- -1
Speed25 ft, swim 35 ft
Actions
- longspear +11 1d8+3 piercing reach 10 ft
- claw +11 1d6+3 slashing
- jaws +11 1d8+3 piercing
- spear +12 1d6+3 piercing
- AC
- 18
- HP
- 30
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- -1
AC 18
Fort +7
Ref +10
Will +7
HP 30
Speed 25 feet, swim 35 feet
Melee
[Single Action]
longspear +11 (reach 10 feet),
Damage 1d8+3 piercing
Melee
[Single Action]
claw +11 (Agile),
Damage 1d6+3 slashing
Melee
[Single Action]
jaws +11,
Damage 1d8+3 piercing
Ranged
[Single Action]
spear +12 (thrown 20 feet),
Damage 1d6+3 piercing
Blood Frenzy [Free Action] (Rage) Requirements The sea devil is not fatigued or already in a frenzy. Trigger The sea devil deals bleed damage to a living creature. Effect The sea devil flies into a frenzy that lasts 1 minute.