Feral Skull Swarm
A churning cloud of gnashing animated skulls snaps at everything in its midst, then detonates in a storm of bone shards when destroyed.
A feral skull swarm is a churning cloud of gnashing, animated skulls bound by foul energy, snapping at everything that strays into its midst. When it finally falls apart, it goes out in a storm of bone shards.
In play
Boneshard Burst When a feral skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a 30-foot burst, dealing 3d12 piercing damage and 2d12 negative damage (DC 32 basic Reflex save).
Level 12
Perception +21 · Senses darkvision, scent (imprecise) 30 feet · Skills Acrobatics +22, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +4 | +7 | -5 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +25 | +22 | +19 |
HP 160 · Immunities death effects, disease, mental, paralyzed, poison, precision, unconscious · Resistances bludgeoning 5, cold 10, electricity 10, fire 10, piercing 10, slashing 10 · Weaknesses area damage 10, splash damage 10
Speed 40 feet
Abilities
- Feral Gnaw [Single Action] Each enemy in the swarm's space takes 2d6 bludgeoning, 2d6 piercing, and 2d6 slashing damage (DC 32 basic Reflex save). A creature that fails its saving throw also takes 1d10 persistent bleed damage.