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MonstersOoze

Ochre Jelly

A quivering mound of amber slime dissolves flesh and wood on contact, and cutting it apart only multiplies it into more hungry jellies.

commonMindlessOoze

An ochre jelly is a quivering mound of amber slime that oozes through dungeon corridors, dissolving flesh and wood on contact. Cleave it and you only make the problem worse—each cut births another hungry jelly.

In play

Split Whenever an ochre jelly is hit by an attack or effect that would deal slashing, piercing, or electricity damage and the ochre jelly has at least 10 HP, the jelly splits into two identical jellies with half the original’s HP. One jelly is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).

Level 5

Perception +7 · Senses motion sense 60 feet, no vision · Skills Athletics +13

STRDEXCONINTWISCHA
+4-5+6-5+0-5
ACFortRefWill
12+15+4+7

HP 150 · Immunities acid, critical hits, electricity, mental, piercing, precision, slashing, unconscious, visual

Speed 15 feet, climb 10 feet

Actions

  • Melee Pseudopod [Single Action] +15, Damage 1d8+7 bludgeoning plus 2d4 acid and