Requiem Archdragon
A dragon guarding the threshold between life and death refuses to let a dying ally slip away, anchoring them at the brink instead.
The requiem archdragon is a guardian of the threshold between life and death, refusing to let souls slip free before their time — its own included.
In play
Soul Anchor (divine) Trigger A creature within 60 feet would drop to 0 Hit Points; Effect The dragon anchors the triggering creature's soul to their body. The creature remains at 1 Hit Point, becomes doomed 2, and gains fast healing equal to the dragon's level for 1 minute. The creature becomes temporarily immune to further Soul Anchor attempts for 24 hours.
Withhold Death (divine) Trigger The dragon is critically hit by an attack; Effect The dragon resists the loosening of their own soul, preventing some of the damage. The dragon gains resistance 25 to all damage against the triggering attack.
Level 24
Perception +42 · Senses lifesense 150 feet, scent (imprecise) 60 feet, status sight · Languages Chthonian, Common, Daemonic, Draconic, Empyrean, Requian · Skills Acrobatics +38, Athletics +44, Diplomacy +40, Medicine +47, Religion +44, River of Souls Lore +40
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +10 | +6 | +7 | +6 | +12 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 50 | +38 | +36 | +42 |
HP 500 · Immunities death effects, paralyzed, sleep
Speed 70 feet, fly 210 feet, swim 70 feet
Actions
- Melee Horn [Single Action] +43 (reach 20 ft, Magical), Damage 4d10+20 piercing plus 2d8 spirit
- Melee Claw [Single Action] +43 (reach 15 ft, Agile, magical), Damage 4d6+20 slashing plus 2d8 spirit
- Melee Tail [Single Action] +41 (reach 25 ft, Magical), Damage 4d8+20 bludgeoning plus 2d8 spirit