Danava Titan
A titan once entrusted with reality's foundations drags failed challengers into visions of the crushing dark ocean floor.
Danava titans once regulated the foundational forces that shaped reality. Rebuked by the gods for being harsh and inflexible overseers, these spurned titans joined their siblings in the failed war against their creators.
The titan has +4 status to all saves vs. mental or divine.
In play
Hadalic Presence (divine, illusion, mental, water) Creatures that fail their Will save against the titan's impossible stature aura also experience the crushing depths and darkness of the ocean floor. Such creatures see as if in an area of darkness (10th rank), and the titan can use their wavesense to detect such creatures as a precise sense, even if neither are in water.
Level 23
Perception +41 · Senses darkvision, _truesight_, wavesense (imprecise) 100 feet · Languages Chthonian, Common, Empyrean, Thalassic; telepathy 100 feet · Skills Acrobatics +39, Arcana +43, Athletics +46, Crafting +43, Nature +41, Occultism +43, Religion +41, Society +43
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +11 | +8 | +10 | +10 | +8 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 49 | +41 | +37 | +37 |
HP 470 · Immunities death effects, disease
Speed 50 feet, fly 50 feet, swim 40 feet; water walk
Actions
- Melee Greatclub [Single Action] +43 (reach 40 ft, Backswing, magical, shove), Damage 4d10+20 bludgeoning plus 2d12 cold
- Melee Foot [Single Action] +40 (reach 30 ft, Agile), Damage 4d8+20 bludgeoning plus 2d12 cold
- Ranged Benthic wave [Single Action] +40 (range 200 ft, Brutal, magical, water), Damage 4d6+20 bludgeoning plus 2d12 cold