Radiant Veranallia
Cold iron and fire are the rare things that actually hurt this fey, which draws its strength from the void rather than any living source.
A radiant azata of renewal and rebellion, wielding a frost-keen sickle in one hand and a lashing vine in the other as it dances through battle.
Its agile sickle (Finesse, Magical, Trip) deals slashing plus cold and spirit damage, while a vine (reach 20 feet) grabs on a hit — see Improved Grab. It draws sustenance from void energy (void healing) and is immune to death effects, disease, paralyzed, poison, and unconscious.
Level 20
Perception +38 · Senses darkvision, tremorsense (imprecise) 120 feet · Languages Diabolic, Draconic, Empyrean, Necril; truespeech · Skills Athletics +34, Deception +36, Diplomacy +38, Intimidation +36, Medicine +36, Nature +34, Survival +38
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +6 | +8 | +6 | +10 | +8 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 45 | +36 | +34 | +38 |
HP 475 · Immunities death effects, disease, paralyzed, poison, unconscious · Resistances cold 20 · Weaknesses cold iron 20, fire 20
Speed 40 feet, fly 40 feet
Actions
- Melee Sickle [Single Action] +39 (Agile, Finesse, Magical, Trip), Damage 3d4+16 slashing plus 4d6 cold plus 1d6 spirit
- Melee Vine [Single Action] +39 (reach 20 ft), Damage 4d12+16 bludgeoning plus 1d6 spirit and