Ancient Bronze Dragon
A storm-crowned lord of coast and tide who champions causes it deems just, answering threats with drowning currents and shocks.
An ancient bronze dragon is a storm-crowned lord of the coasts and deep waters, righteous and proud, wreathed in crackling currents and churning tides. It champions the causes it deems just and drowns or shocks those who threaten them.
In play
Electricity Aura (aura, electricity) 15 feet, 2d12 electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose to not affect allies with the aura.
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 38
Vortex (aura, water); 40 feet. Water in the aura that is also in the same body of water as the dragon is difficult terrain for Swimming creatures that don't have the water trait.
Attack of Opportunity [Reaction] Jaws only.
Vortex Pull [Reaction] (water); Trigger A creature in the dragon's vortex uses a Swim action.
Level 18
Perception +32 · Senses darkvision, scent (imprecise) 100 feet · Languages Aquan, Common, Draconic, Dwarven, Elven, Gnomish; _speak with animals_ · Skills Acrobatics +28, Arcana +35, Athletics +34, Diplomacy +32, Intimidation +32, Occultism +33, Society +33, Stealth +28
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +6 | +7 | +6 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 43 | +32 | +30 | +34 |
HP 360 · Immunities electricity, paralyzed, sleep
Speed 60 feet, fly 200 feet, swim 60 feet
Actions
- Melee Jaws [Single Action] +35 (reach 20 ft, Electricity, Magical), Damage 3d12+16 piercing plus 2d12 electricity
- Melee Claw [Single Action] +35 (reach 15 ft, Agile, Magical), Damage 3d10+16 slashing
- Melee Tail [Single Action] +33 (reach 20 ft, Magical), Damage 2d10+14 bludgeoning