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MonstersAesir

The First Blade

The first weapon ever forged, ascended into martial divinity, fights inside a whirling halo of conjured blades that punishes anyone close.

uniqueAesirHeraldMonitor

The first weapon ever forged, ascended to a martial divinity, ringed by a whirling halo of conjured blades.

In play

  • Disarm Vulnerability If the First Blade is disarmed, he takes 8d6 mental damage (DC 36 basic Will save, plus stunned 1 on a critical failure). He also can't Conjure Weapon for 1 round.
  • Fortification Each time the First Blade is critically hit, he attempts a DC 17 flat check. On a success, it becomes a normal hit.
  • Halo of Blades (aura, divine) 10 feet, 3d6 slashing damage (DC 33 basic Reflex save)
  • Reactive Strike [Reaction]

Level 15

Perception +27 · Senses darkvision, battle sense (precise) 60 feet · Languages Chthonian, Common, Diabolic, Empyrean, Jotun, Protean · Skills Acrobatics +27, Athletics +31, Intimidation +31, Religion +27, Warfare Lore +27

STRDEXCONINTWISCHA
+8+4+6+4+6+8
ACFortRefWill
37+29+23+27

HP 300 · Immunities bleed, death effects, fatigued · Resistances poison 15

Speed 25 feet; fly

Actions

  • Melee Greatsword [Single Action] +31 (reach 10 ft, Magical, versatile P), Damage 2d12+16 slashing plus 1d6 persistent bleed plus 1d6 spirit
  • Melee Fist [Single Action] +29 (reach 10 ft, Agile), Damage 3d6+16 bludgeoning
  • Ranged Light hammer [Single Action] +29 (Agile, Magical, thrown 20 feet), Damage 2d6+16 bludgeoning plus 1d6 spirit