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Sunscale Serpent
A guardian spirit serpent embodies the sun's watchful wrath, its jaws seizing prey while its tail shoves back anyone who strays close.
uncommonAnimalBeastIncorporealSpirit
Guardian guides take any size or shape, from quiet mouse spirits that protect families from pestilence and locusts to mighty sunscale serpents who embody the watchful wrath of the sun itself.
In play
- Its jaws Strike grabs on a hit — see Improved Grab — and its tail Strike pushes the target back.
- Reactive Strike [Reaction] tail only
Primal Innate Spells DC 31
- Constant (5th): Truespeech
Level 14
Perception +25 · Senses low-light vision, tremorsense (imprecise) 100 feet · Languages Common, Draconic; _truespeech_ · Skills Acrobatics +25, Athletics +25, Stealth +33, Survival +28
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +3 | +1 | +6 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +25 | +26 | +28 |
HP 251 · Immunities disease, paralyzed, poison, precision · Resistances all damage 14 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical)
Speed 40 feet, fly 40 feet
Actions
- Melee Jaws [Single Action] +28 (reach 10 ft, Magical), Damage 3d8+11 force plus
- Melee Tail [Single Action] +28 (reach 15 ft, Agile, Magical), Damage 3d6+11 force plus