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Monsters

Warcat of Rull

AC 34

commonAnimal
Lvl 13Animal
AC
34
HP
233
Perc
+26
Fort
+24
Ref
+29
Will
+23
STR
+5
DEX
+9
CON
+6
INT
-4
WIS
+4
CHA
+3
Speed40 ft, climb 20 ft
Actions
  • claw +29 3d10+16 slashing
  • jaws +29 3d8+14 plus
AC
34
HP
233
STR
+5
DEX
+9
CON
+6
INT
-4
WIS
+4
CHA
+3

AC 34

Fort +24

Ref +29

Will +23

HP 233

Reactive Strike [Reaction]

Speed 40 feet, climb 20 feet

Melee

[Single Action]

claw +29 (Agile),

Damage 3d10+16 slashing

Melee

[Single Action]

jaws +29,

Damage 3d8+14 plus Grab

Piercing Fangs [Three Actions] Requirements The warcat has a creature grabbed; Effect The warcat clamps on to the creature's neck. The creature takes 3d12+10 piercing damage plus 1d4 persistent bleed damage (DC 33 basic Fortitude save).

Pounce [Single Action] The warcat of Rull Strides and makes a Strike at the end of that movement. If the warcat began this action hidden, it remains hidden until after the attack.

Rend [Single Action] claw