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Wight Commander
AC 32 (34 with shield raised)
rareUndeadWight
Lvl 12RareUndeadWight
- AC
- 32
- HP
- 220
- Perc
- +22
- Fort
- +24
- Ref
- +19
- Will
- +21
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +5
- WIS
- +3
- CHA
- +3
Speed25 ft
Actions
- longsword +27 2d8+14 slashing
- claw +26 2d8+14 slashing
- AC
- 32
- HP
- 220
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +5
- WIS
- +3
- CHA
- +3
AC 32 (34 with shield raised)
Fort +24
Ref +19
Will +21
HP 220
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Attack of Opportunity [Reaction]
Final Spite [Reaction] (auditory, divine, necromancy) Trigger The wight commander is reduced to 0 Hit Points; Effect The wight commander blows a battered war horn before being destroyed. The unnerving blast summons reinforcements, raising 1d4 corpses in a 200-foot emanation as wights.
Shield Block [Reaction]
Speed 25 feet
Melee
[Single Action]
longsword +27 (Magical, versatile P),
Damage 2d8+14 slashing plus drain life
Melee
[Single Action]
claw +26 (Agile),
Damage 2d8+14 slashing plus drain life