Elemental Avalanche
Stubborn and ponderous, elemental avalanches are massive beings of living rock and dirt.
- AC
- 32
- HP
- 215
- Perc
- +20
- Fort
- +26
- Ref
- +17
- Will
- +21
- STR
- +7
- DEX
- -1
- CON
- +8
- INT
- +0
- WIS
- +3
- CHA
- -1
- fist +24 2d12+11 bludgeoning plus reach 20 ft
- rock +24 2d12+7 bludgeoning 80 ft
- AC
- 32
- HP
- 215
- STR
- +7
- DEX
- -1
- CON
- +8
- INT
- +0
- WIS
- +3
- CHA
- -1
Stubborn and ponderous, elemental avalanches are massive beings of living rock and dirt. Once their ire is raised, they will take the shortest route to resolving the problem, usually by burying it in rock.
AC 32
Fort +26
Ref +17
Will +21
HP 215
Immunities
bleed, paralyzed, poison, sleep
Spike Stones (aura, earth, primal) 5 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d8 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area.