Young Fortune Dragon
A dragon fueled by raw arcane energy mends its wounds on magic siphoned from the air, and can snatch power from a failed spell.
Fortune dragons have the innate ability to draw upon the raw magical energies that surround them. They constantly use these energies to empower their abilities and even their bodies, mending wounds with the magic they siphon from the air.
In play
The dragon has a +2 status bonus to all saves vs. arcane magic.
Capture Spell [Reaction] (arcane) Trigger The dragon succeeds or critically succeeds on a saving throw against a spell; Effect The dragon attempts to capture a portion of the spell's magic to feed themself. They attempt to counteract the spell (counteract rank 5, counteract modifier +20).
Level 10
Perception +19 · Senses darkvision, scent (imprecise) 60 feet · Languages Common, Draconic · Skills Accounting Lore +22, Acrobatics +21, Arcana +22, Athletics +21, Crafting +22, Diplomacy +19, Mercantile Lore +22, Thievery +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +5 | +4 | +6 | +3 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +18 | +21 | +19 |
HP 175 · Immunities drained, paralyzed, sleep
Speed 60 feet, fly 100 feet
Actions
- Melee Jaws [Single Action] +21 (reach 10 ft, Magical), Damage 2d10+11 piercing plus 1d6 force
- Melee Claw [Single Action] +21 (Agile, Magical), Damage 2d6+11 piercing plus 1d6 force
- Melee Tail [Single Action] +19 (reach 15 ft, Magical), Damage 2d10+11 bludgeoning plus 1d6 force