Five-Color Orchid Mantis
A towering mantis flashes through five elemental hues, and striking it with the wrong element turns that blow right back on the attacker.
A towering predatory insect whose petal-bright carapace shifts through five elemental hues, the orchid mantis lashes out with scything limbs and turns an attacker's own element against them.
In play
Elemental Expulsion [Reaction] Requirements The mantis has an elemental trait from Color Shift Trigger It's damaged by a weapon Strike; Effect Elemental energy pushes back against the blow, giving the attacker a -2 status penalty to attack rolls until the beginning of its next turn. If the weapon contains material that matches the mantis's trait (such as earth for a thrown rock or fire for a lit torch), the mantis gains resistance 10 to all damage from this Strike.
Level 9
Perception +18 · Senses darkvision · Skills Acrobatics +19, Athletics +19, Stealth +21, Survival +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +6 | +4 | -3 | +3 | -4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +19 | +21 | +16 |
HP 137
Speed 50 feet, climb 25 feet, fly 25 feet
Actions
- Melee Mandibles [Single Action] +21 (Finesse), Damage 3d10+7 piercing
- Melee Leg [Single Action] +21 (Agile, Finesse), Damage 3d8+7 piercing