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MonstersAberration

Fleshwarp Amalgam

The failed rejects of a fleshwarper's work were fused rather than killed, becoming a crawling mass of limbs that moves and dies as one.

uncommonAberrationMindlessTroop

While fleshwarpers would like every creation to be perfect, they produce countless rejects. Many of these are killed at creation. A fleshwarp amalgam is what happens when the failures are not killed but fused — a crawling mass of mismatched limbs and mouths that moves and dies as one.

In play

Brutal Retaliation [Reaction] Trigger The fleshwarp amalgam loses a segment due to passing a Hit Point threshold; Effect The fleshwarp amalgam lashes out in retaliation. Each enemy in a 5-foot emanation takes 2d10+6 bludgeoning or slashing damage (DC 23 basic Reflex). A creature who fails the save is also pushed 5 feet away from the amalgam.

Level 8

Perception +16 · Senses darkvision · Languages Common, Sakvroth; can't speak any language · Skills Acrobatics +14, Athletics +18, Intimidation +16

STRDEXCONINTWISCHA
+6+2+5-5+0+0
ACFortRefWill
26+19+14+13

HP 135 · Immunities acid, mental · Weaknesses area damage 10, splash damage 10

Speed 30 feet; troop movement

Abilities

  • Brutal Retaliation [Reaction] Trigger The fleshwarp amalgam loses a segment due to passing a Hit Point threshold; Effect The fleshwarp amalgam lashes out in retaliation. Each enemy in a 5-foot emanation takes 2d10+6 bludgeoning or slashing damage (DC 23 basic Reflex). A creature who fails the save is also pushed 5 feet away from the amalgam. Troop Defenses