Fleshwarp Amalgam
The failed rejects of a fleshwarper's work were fused rather than killed, becoming a crawling mass of limbs that moves and dies as one.
While fleshwarpers would like every creation to be perfect, they produce countless rejects. Many of these are killed at creation. A fleshwarp amalgam is what happens when the failures are not killed but fused — a crawling mass of mismatched limbs and mouths that moves and dies as one.
In play
Brutal Retaliation [Reaction] Trigger The fleshwarp amalgam loses a segment due to passing a Hit Point threshold; Effect The fleshwarp amalgam lashes out in retaliation. Each enemy in a 5-foot emanation takes 2d10+6 bludgeoning or slashing damage (DC 23 basic Reflex). A creature who fails the save is also pushed 5 feet away from the amalgam.
Level 8
Perception +16 · Senses darkvision · Languages Common, Sakvroth; can't speak any language · Skills Acrobatics +14, Athletics +18, Intimidation +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +5 | -5 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +19 | +14 | +13 |
HP 135 · Immunities acid, mental · Weaknesses area damage 10, splash damage 10
Speed 30 feet; troop movement
Abilities
- Brutal Retaliation [Reaction] Trigger The fleshwarp amalgam loses a segment due to passing a Hit Point threshold; Effect The fleshwarp amalgam lashes out in retaliation. Each enemy in a 5-foot emanation takes 2d10+6 bludgeoning or slashing damage (DC 23 basic Reflex). A creature who fails the save is also pushed 5 feet away from the amalgam. Troop Defenses