Umok Beastspeaker Circle
A circle of primal gnome spellcasters calls down a burst of wild animals on their foes, the summoned pack thinning as casters fall.
An umok beastspeaker circle is a band of primal spellcasters who move and fight as one, calling the wild itself down on anyone who threatens them. As the circle is whittled down, its summoned beasts thin out with it.
In play
Primal Prepared Spells DC 25
- Cantrips (4th) Light, Gouging Claw, Vitality Lash
- 1st Gust of Wind, Pummeling Rubble, Thunderstrike
- 2nd Animal Messenger, Pummeling Rubble, Speak with Animals
- 3rd Mad Monkeys, Wall of Wind
- 4th Hydraulic Torrent, Weapon Storm
Muster Animals [Two Actions] (Primal) The beastspeakers summon a group of wild animals to attack all creatures in a 10-foot burst within 60 feet. The animals deal 3d8 slashing damage (DC 22 basic Reflex save). When the beastspeaker circle is reduced to 2 segments, this area decreases to a 5-foot burst.
Level 7
Perception +16 · Senses low-light vision · Languages Common, Gnomish · Skills Diplomacy +15, Medicine +17, Nature +17, Stealth +15, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +2 | +4 | +0 | +6 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +15 | +12 | +18 |
HP 120 · Weaknesses area damage 10, splash damage 10 Troop Defenses
Speed 25 feet; troop movement
Abilities
- Primal Prepared Spells DC 25 - Cantrips (4th) Light, Gouging Claw, Vitality Lash - 1st Gust of Wind, Pummeling Rubble, Thunderstrike - 2nd Animal Messenger, Pummeling Rubble, Speak with Animals - 3rd Mad Monkeys, Wall of Wind - 4th Hydraulic Torrent, Weapon Storm