Showing0entries
Sorted A-Z
Monsters

Firehoof Minotaur

AC 24

uncommonBeastFireHumanoid
Lvl 7BeastFireHumanoidUncommon
AC
24
HP
140
Perc
+16
Fort
+17
Ref
+12
Will
+14
STR
+6
DEX
+1
CON
+4
INT
+0
WIS
+3
CHA
+1
Speed25 ft
Actions
  • greataxe +18 1d12+6 slashing reach 10 ft
  • horn +17 2d8+10 piercing
AC
24
HP
140
STR
+6
DEX
+1
CON
+4
INT
+0
WIS
+3
CHA
+1

AC 24

Fort +17

Ref +12

Will +14

HP 140

Fiery Blood [Reaction] Trigger A creature scores a critical hit on the firehoof minotaur; Effect The firehoof minotaur's splashes its fire-infused blood onto the creature and deals 2d6 fire damage (DC 22 basic Reflex save).

Speed 25 feet

Melee

[Single Action]

greataxe +18 (Magical, reach 10 feet, sweep),

Damage 1d12+6 slashing plus 2d6 fire

Melee

[Single Action]

horn +17,

Damage 2d8+10 piercing

Belch Smoke [Two Actions] (Fire) The firehoof minotaur takes a huge breath, then belches a cloud of smoke, filling a 40-foot cone.