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Firehoof Minotaur
AC 24
uncommonBeastFireHumanoid
Lvl 7BeastFireHumanoidUncommon
- AC
- 24
- HP
- 140
- Perc
- +16
- Fort
- +17
- Ref
- +12
- Will
- +14
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +0
- WIS
- +3
- CHA
- +1
Speed25 ft
Actions
- greataxe +18 1d12+6 slashing reach 10 ft
- horn +17 2d8+10 piercing
- AC
- 24
- HP
- 140
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +0
- WIS
- +3
- CHA
- +1
AC 24
Fort +17
Ref +12
Will +14
HP 140
Fiery Blood [Reaction] Trigger A creature scores a critical hit on the firehoof minotaur; Effect The firehoof minotaur's splashes its fire-infused blood onto the creature and deals 2d6 fire damage (DC 22 basic Reflex save).
Speed 25 feet
Melee
[Single Action]
greataxe +18 (Magical, reach 10 feet, sweep),
Damage 1d12+6 slashing plus 2d6 fire
Melee
[Single Action]
horn +17,
Damage 2d8+10 piercing
Belch Smoke [Two Actions] (Fire) The firehoof minotaur takes a huge breath, then belches a cloud of smoke, filling a 40-foot cone.