Cavern Troll
An insatiable Darklands scavenger tunnels through stone with iron-sharp claws and heals almost any wound, but sunlight turns it to stone.
Insatiable scavengers, cavern trolls stalk the eternal gloom of the Darklands, consuming all in their path—even rocks and minerals. These rocky goliaths can tunnel through stone with their iron-sharp claws.
In play
The cavern troll has regeneration 20 (deactivated by acid or sonic).
Sunlight Petrification If exposed to direct sunlight, a cavern troll immediately becomes slowed 1 and can't use reactions. The slowed value increases by 1 each time the cavern troll ends its turn in sunlight. If the cavern troll's actions are reduced to 0 in this way, they become petrified until they spends at least 1 minute in darkness.
Level 6
Perception +14 · Senses darkvision · Languages Jotun, Sakvroth · Skills Athletics +16, Intimidation +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +6 | -2 | +2 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +16 | +13 | +9 |
HP 135 · Immunities bleed · Weaknesses acid 10, sonic 10
Speed 25 feet, burrow 20 feet, climb 20 feet
Actions
- Melee Jaws [Single Action] +16 (reach 10 ft), Damage 2d10+8 piercing
- Melee Claw [Single Action] +16 (reach 10 ft, Agile), Damage 2d6+8 slashing
- Ranged Rock [Single Action] +16 (range 120 ft, Brutal), Damage 1d12+8 bludgeoning