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MonstersPlant

Awakened Tree

A tree granted sentience by primal magic pulls up its roots to protect the forest, marching and striking at its regent's command.

commonPlantWood

Arboreal regents and other wielders of powerful primal magic grant temporary sentience to trees in order to protect the forest. Invested with a workable set of instincts and the ability to mobilize and attack, these awakened trees follow the commands of their master and fight to protect their home.

Level 6

Perception +13 · Senses low-light vision · Languages Arboreal; (can't speak any language) · Skills Athletics +14, Stealth +9

STRDEXCONINTWISCHA
+6-1+6-5+3+0
ACFortRefWill
22+16+9+13

HP 100 · Resistances bludgeoning 5, piercing 5 · Weaknesses axes 5, fire 10

Speed 20 feet

Actions

  • Melee Branch [Single Action] +16 (reach 15 ft), Damage 2d8+6 bludgeoning
  • Melee Root [Single Action] +16 (Trip), Damage 2d6+6 bludgeoning